Tuesday, March 10, 2009

Super Columbine Massacre RPG




Honestly, I don't get it...
No, not the game, the people criticizing it. I've played it, it made me to go to some dark places and it made me feel sad, but you know what? I learned from it. Not facts, not dates, the experience. When your play the game as a serious individual you become Eric Harris, the flashbacks set your mindset... it hurts. Just being in that mindset, being in that mindset playing a videogame, like you would be in the mindset of a soldier when playing Call of Duty... it's depressive. The flashback Dylan has in the Cafeteria, of sitting all alone is I think the most depressing part of the game. This kid wasn't nearly as mentally fucked up as the media made him out to be, he wanted someone to come sit with him... he wanted to make friends. He was social, which is evident in the story of his life. And Eric... well, not so much. But he was psychotic, and that's a horrible burden that will hopefully someday have a cure or a method of early detection. It's not someone's fault that they are mentally challenged, so why is it someone's fault that they are psychotic? Scientists haven't proved Psychopathy is developed, but there apparently is evidence that you CAN be born with it.



The library, don't judge it. This sharpens the line between reality and games, it does not blur it.

This game inspired me, it's one of the big reasons I'm writing this book. It's hard to work on it, I have to already be in a negative state to basically even touch it. I can't come be content and try and get in that mindset, it's depressing and surprisingly hard.

Stop picking on Danny Ledonne,
MixedDrink

Fuck, now I'm depressed. :/

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